The Place for Your Hearthstone Needs!
In this week’s ‘The Professor’, we will be looking at the Paladin class.
By starting with the fundamentals, players will then have a better understanding of Hearthstone before we move into more advanced territory.
The Divine Shield ability is a trademark of Paladin minions, preventing them from dying unless they got at least two instances of damage. This makes the Paladin deck a very resilient opponent to go against.
It allows the Paladin to prop up the field with more minions, allowing him to have a stronger board control. Cards that grant a field buff or gets stronger with more minions on the field synergise well with Reinforce. Some examples are the Stormwind Champion and Frostwolf Warlord.
The Paladin is one out of three classes with secrets (the other two are the Mage and Hunter classes); this allows him to easily build board control, as the opponent has to do some guesswork on the secret that is being played.
The Paladin has a number of weapons in his arsenal, allowing him to have strong board clearing capabilities. This allows him to buy for time as the minions build up their damage and get stronger (read below.)
Strengthening and weakening of minions are hallmarks of a Paladin deck; he does not have any instant removal cards. To defeat a key opponent minion, the idea is to use your spells to make your minions stronger than them. Coupled with Divine Shields, trading of minions is always a Paladin speciality!
All in all, the Paladin is about going head-on in a fight, and overwhelming their opponents. If their minions are not cleared consistently, they will slowly take control of the board with their spells and Divine Shields!
Let us know in the comments below on what you think of this week’s ‘The Professor’, and which class you will like us to highlight next!