The Place for Your Hearthstone Needs!
Last Sunday’s 3v3 Team Tournament at Tough Cookie Gaming Cafe brought about a lot of fun and excitement!
All the teams battled fiercely, and we also got to see a few pretty interesting decks at the tournament. Most of the decks however, were fairly standard. Without further ado, lets jump into the winners’ decklists!
1st Place – Teh Ci Fast Game
TaRo’s Aggro Paladin
This is perhaps the most shocking deck of the tournament; Paladin Aggro isn’t exactly the most common archetype you see in tournaments or on the ladder. To further add to the surprise factor, this particular build doesn’t even run Consecration! Equality has long been a questionable card in Paladin aggro, but Consecretion has generally been a shoe-in due to its strength against opposing aggro decks.
However, TaRo has shown that just by possibly HAVING the card in the deck, a psychological effect has already taken place – in the earlier rounds of the tournament, many teams did not flood the board in an attempt to play around a phantom Consecration! When it was later revealed that the deck most likely did not run any at all, it was much more handleable. Talk about meta-gaming!
Mewthree brought a fairly old-school Mid-Range Druid, and opted to insert a single copy of most cards rather than two for consistency. This did not affect the deck’s performance much as most cards within the same mana slot fulfill similar purposes. Sometimes, all you need is just a nice mana curve and value cards.
Xephyr brought a Mid-Range Shaman to the tournament. Compared to Kero’s variant, this Shaman had a more questionable early game, trading away the power of a Wild Pyromancer for more 6 drops, such as a Cairne Bloodhoof and an Argent Commander.
Windfury without Leeroy Jenkins in the same deck is a rare sight, but I suppose it does have decent synergy with Argent Commander or a Fire Elemental previously left on board. Without any Mana Tide Totems, Gadgetzan Auctioneers and only a single Azure Drake, this deck is somewhat lacking in Card Draw.
2nd Place: BTX (Binh Tung Xinhuan)
Xinhuan’s Zoo Warlock seems pretty standard at first glance but it has some minor differences which distinguishes it from Reynad’s variant.
While Reynad has since abandoned the 2 Young Priestesses, Xinhuan chooses to leave them in this version. He also runs 1 less copy of Mortal Coil and Harvest Golem, and opts to not run any Scarlet Crusaders at all. Instead, he runs an Ironbeak Owl and 2 Amani Berserkers. The Amani Berserkers have long been an alternative for those who fear the Blood Knight but the Ironbeak Owl is a card that isn’t seen so often. It does have its place in this deck, helping to bypass taunts or disable creatures which might be troublesome for Zoo to deal with when nearing lethal.
TaeyeonK’s Control Warrior is as vanilla as it can be. The only thing of note is that it runs a little extra Anti-Aggro in the form of a single Sen’jin Shieldmaster, but this is not uncommon.
Ffreakk’s Miracle Rogue attempts to overcome the early weakness of Miracle’s Turn 1-5 by putting in some Anti-Aggro measures such as Perdition’s Blade, Acolyte of Pain, Wild Pyromancer and 2 Fan of Knives instead of a single copy.
Every card added in takes the spot of another card, and this forces the deck to run only a single copy of Conceal. As a Miracle Rogue however, dying before Turn 5 is a possibility if you open up your hand with bad draws. This makes the Anti-Aggro measures seem more reasonable with the recent popularity in Zoo Warlock and Hunter Aggro. Coupled with the ability to keep the board clear in the early game through the added Anti-Aggro cards, the only real threat to the Gadgetzan Auctioneer lies in spells and chargers, making it much easier to play on an empty board against certain classes who lack 4 damage removal such as Paladin.
3rd Place: Hearthstoners
Our resident Shaman King, Kero, ran a pretty interesting Shaman Deck in this tournament. Eschewing the normal burst combos, he opts for a more Anti-Aggro and Control-Oriented Shaman Deck. A Wild Pyromancer, Senjin Shieldmaster and Earth Elemental stand in the way of Aggro Decks trying to rush you down while the deck holds its own in the Late-Game with Ragnaros the Firelord and Ysera.
An interesting card he chose to include is Bloodlust, which has the ability to surprise-kill the opponent from a few seemingly harmless totems. Interestingly, both Shaman players opted NOT to bring any Doomhammers or Al Akir the Windlords, cards normally considered very strong in Shaman decks.
I brought a fairly standard Watcher Druid to the tournament. The only minor differences between this and the decks you see on ladder are the single Acidic Swamp Ooze and Ancient of War. The Acidic Swamp Ooze helps a ton against Weapon Classes, such as Aggro Hunter and Control Warrior while the Ancient of War aims to help secure the game against Zoo Warlock and Hunter.
The choice of running Ysera > Ragnaros the Firelord as the sole Late-Game finisher is mostly to avoid Big Game Hunter. The deck does not have any creatures with an attack of 7 or higher. Most decks carrying a Big Game Hunter would probably try to save it for a Ragnaros the Firelord, probably holding the card in their hand as a dead card until the game ends.
This is basically Reynad’s Zoo Warlock, copied wholesale.
What do you all think of the decklists?